I started my career at Mawashi Science and Technology to conceptualize, illustrate and help design de new generation of Ultra-Light Passive Exoskeletons in the fields of Military, Civil and Medical. After a great 6 years , I am now looking towards the VRX and Videogame industry for my next step. I produced a short film using the Virtual Production pipeline and techniques with Unreal Engine 5 and wish to continue exploring the possibilities that these tools make achievable.
In my personal work, I am always exploring different techniques and tools to maximise my creativity and speed of execution, as well as the high quality of work. I had the opportunity to share my work in the 2020 ISEA online as a contributor.
I help conceptualise , design and illustrate concepts for the exciting field of exoskeletons. The interactions I have with my colleagues from different fields, like kinesiology, ergonomics, engineering and industrial design, guide the designs I show the team to help carry the project along the trials of creating a new product at the bleeding-edge of technology. I also use my skills to help illustrate the ambitions of the company and show investors and clients the true potential of our product line.